There are several ways to integrate video and audio resources into my classes. First is to use the Brightlink projector and sound system that exists in my classroom. Since most classes are taught using this equipment, this would not be unusual. However, integrating web-based programming would be new. The manipulatives (easy for you to say, Ron) that can be found in the National Library of Virtual Manipulatives are nice tools that offer a way to visually observe while testing out different object movements. They can certainly be shown to the class on the Brightlink. However, I believe that the students would be better off doing some discovery learning on their own - so I would prefer to have students manipulate the manipulatives on separate computers in a computer lab that I would reserve for a class. Take the transformations manipulatives listed in the high school section under Geometry - there are rotations, translations and reflections illustrated. One of the biggest problems with students in this area is visualizing what should happen to the objects, once given a set of instructions on how to move them.
The manipulatives let students pick the objects, move them in a variety of ways and explore the options. They are easy to use. However, there is some additional information that needs to be added by the instructor, so that students can be guided into looking for the right information.
These are largely visual items without audio tracks - but effective nonetheless.
The emphasis in math would be for more video-oriented material (vs audio material) - I am hoping to impart images of math objects to my students. Screen shot:
MathTrain.TV appears to have a lot of potential, but I have not viewed a lot of the videos due to a lack a available free time (there's this computer course that I am taking...). I plan on going back over the course over the Christmas break and discovering/exploring what's available. If there's an appropriate video, I will incorporate it into the lesson.
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